class MockMeshSequence (Niantic.ARDK.VirtualStudio.AR.Mock.MockMeshSequence)

This script can load sequences mesh files saved with Niantic.ARDK.Extensions.Meshing.MeshSaver into the Unity Editor play mode, loading all meshes inside a same directory, ordered by mesh version number, one after the other at the pace specified by _updateInterval. Use MockMesh to load single meshes.

class MockMeshSequence: Niantic.ARDK.VirtualStudio.AR.Mock.MockDetectableBase {
};

Inherited Members

public:
    // interfaces

    interface _ISessionHelper;

    // classes

    class _SessionHelper;